Friday, 19 November 2010

Week 8

On thursday me and Rob have a meeting after the research practice module to discuss what task do we need to finish and to delegate them. We also have a discussion with Nick Cope as well. He have showed us an example of what can be done using Blender game engine that is very close to our tumbling game idea.So we have communicate among our group and decide that it is a good way to start.
The task is split into different part:
Rob is to build the model, I am going to add assets to it such as moving camera and more, and Chris will look into texturing.
So Rob have start into importing the model and building the model based on the Leeds Town Hall. Then I have start looking at the camera rotating and game controls.

I have look into a few tutorials about camera rotating.

Here is the link
Link: http://wiki.blender.org/index.php/Doc:Manual/3D_interaction/Navigating/Camera_View
This tutorial teach about adding camera, How to navigate it and setting the active camera and the camera view.

Link: http://www.youtube.com/watch?v=LRIJJL_a9A4
This tutorial is a video tutorial teaching how to track the camera to an object. When the object it move the camera will follow it.

Link: http://www.youtube.com/watch?v=MBFL_TliCcI
This tutorial taught how to rotate the camera 360 degree using tracking to an object with a circle path.

Then Rob have build a prototype of the Tumbling tower game and share it on Media Fire. So since I have learn through the tutorials. I use this prototype to try and error on the camera moving. I have absorb what is taught in the tutorial and combining all the technique that i have learn then modified the settings, controls and physics of the camera.

I have use and empty point as the centre pivot after that add a camera adjust to the point where is able to view the object. Then parent the camera to the empty point. Using this empty point I have set the control of rotating around moving up and down using the keyboard. So it was able to rotate around the building and also able to move up and down. Then I have also set the camera able to zoom in and out using the mouse scrolling.

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